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Last week we announced Grinding Gear Games (GGG) plans to redesign many of the Path of Exile skill gems. With this publication, a series began in which they continue explaining what they are working towards the new season.

Today's publication discusses some changes to Fire Trap, Bear Trap and Lightning Trap with which we are experimenting.

The new trap-specific support gem will provide the probability of generating Power and Frenzy charges when your traps are activated and at the same time it will give you a Critical Strike Multiplier for each Power Charge and increased Throw Speed for each Frenzy Charge.

We are developing changes to the starting point of the Shadow and other groups of traps in the passive tree. The Shadow will have available passives that increase all trap damage from the beginning, instead of having to decide at the beginning between elemental and physical damage.
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